Ready to brush up on your dental knowledge in a whole new way? In this blog post we explore Project STAI Health and the development process of a VR training tool designed to help dental health care students to learn more about tooth anatomy and get hands-on with dental calculus instruments, all in a virtual environment.
Trainees
HXRC Team: Remote Upper Limb Rehabilitation with Virtual and Mixed Reality – Transforming Traditional Physiotherapy
In this blog post, we explore how the GameRAT team is taking the upper limb rehabilitation to the next level by using XR technology! Join us as we dive into the challenges and innovations behind one of the largest projects at the Helsinki XR Center.
HXRC Team: Data Visualisation in Urban Setting
Follow along the development process of HXRC trainee Irina Konovalova’s 3D web application that visualizes Metropolia University of Applied Sciences’ campus buildings and their surroundings using real-time city data and interactive indoor mapping.
HXRC Team: Encapsulating the Magic of Finnish Nature within VR
Explore the beauty of Finnish nature from anywhere! Our trainees, Jenna and Samu, took part in creating an immersive VR experience set in Nuuksio National Park, where users can take a peaceful rowboat ride, visit a wildlife-filled campsite, and learn about Finland’s unique flora.
HXRC Team: Designing an Interactive 3D Map for Jontas Sport & Eko Park
A deep dive into the development process of an Interactive 3D Map for Jontas Sport & Eko Park, set to open to the public in 2026.
HXRC Team: The future of learning – Developing the educational mobile game Energy Audit 2
A look into the process of developing an educational mobile game Energy Audit 2, through the eyes of three trainees Jessica, Alma and Samuli.
HXRC Team: Enhancing visitor experience – Digital solution for Tytyri Mine Experience to improve tourism
HXRC Team developed a digital map solution to enhance the visitor experience at Tytyri Mine, making it more engaging for kids and families.
HXRC Team: From Unreal to Epic – A Game Developer’s Entry into Fortnite’s Verse
Kamil Rehor shares his experiences as he navigates the challenges of adapting to Fortnite’s Verse and Unreal Engine for Fortnite (UEFN).
HXRC Team: Developing a VR multiplayer and a retro minigame
This time in our HXRC trainee series we will dive into multiplayer programming, prototyping, asset creation and sound design. Leo Virolainen, Helsinki XR Center’s trainee, tells us more about their versatile project.
HXRC Team: Developing a virtual rehabilitation software
This time in our HXRC trainee series we will dive into process of developing a virtual rehabilitation software, Vauhtia.
HXRC Team: Modeling a real-life room in 3D
Ever wondered how the process of modeling a real-life room in 3D looks like? The aim of the project was to make it functional with VR devices! Suvi Pietiläinen, Helsinki XR Center’s trainee, tells us about their work with Kotikulma project.
HXRC Team: Building a Presentation Simulation to ease performance anxiety
Jesse Kosunen, a fresh XR Design graduate from Metropolia UAS, finalized the PedaXR – Presentation Simulation during their internship at Helsinki XR Center this spring. He now shares with us what his internship with PedaXR project included and what he learned during the process.