Posts

Needless to say, year 2020 was very unusual, as the COVID-19 pandemic emerged across the globe and affected everybody’s businesses. In this post we are describing shortly what the year 2020 meant for us and what we managed to do in spite of it all.

Despite of the COVID-19 setbacks, the year of 2020 has been very productive to our XR developer teams. In this article we open up what 2020 was like in the eyes of our teams, and show you some numbers – take a look!

Today we are introducing to you our XR Hub team Dementia XR! This fearless team is aiming to reduce the growing dementia burden on global society in the coming decade.

Today we will be telling you a little bit about XR Hub team Imarre! This team is currently building a prototype of a children’s book which has Augmented Reality (AR) built inside the story. Imarre is concerned about the growing trend of children not reading enough books, as reading increases readers’ dialectics and prevents being credulous.

We are excited to introduce to you our XR Hub team Anarky Labs! This team is solving the problem of the professional or commercial drone pilots having to look away from the robot in the sky into the small displays in their controllers which are crammed full of hard to read information, and they are doing this by using the latest augmented or mixed reality technology, ie. the Microsoft Hololens 2.

Let us introduce to you our XR Hub team Unfold Stories! This creative team wants to develop a project that has a social impact in our society, not something just entertaining. By taking advantage of new technology, they want to bring stories of people into a new dimension and make them shareable and visible for everyone.

Today we are introducing to you our XR Hub team called Flat Earth Productions! This one-person team by Timo Polvinen creates VR applications, and is currently focused on developing Virtual Art Museums. We asked Timo about his projects, why he became a part of the XR Hub, overall thoughts about extended reality, and more!

Let us introduce to you ur XR Hub team Path A! Path A concentrates on applying XR technologies to contemporary art, and their missio team’s mission is to research how XR technologies can be used when making or experiencing art.

This time we are introducing to you the XR Hub team called 361!

This one-person team by Timo Wright makes immersive 360/VR documentary films. Timo believes that VR and 360 can let the viewer immerse themselves into a compelling story in interesting ways – and we totally agree! Re

This time we will introduce to you our XR Hub team Skeleton Conductor! The team is working on a full body movement based XR Art experience called Skeleton Conductor, that allows one to express themself through sound and visuals in VR.