During summer 2020, we will be posting articles about our XR Hub teams on a weekly basis. Let us introduce to you, the first team of the series, Radical Rabbit!
Our HXRC Team will be starting summer vacations soon, but don’t worry! Our social media channels and website will still be full of life, as we will be posting introductions about our XR Hub teams every week. Maybe some updates about the building of our new virtual venue will appear, too! Stay posted!
During this spring, we tested and wrote about several different virtual reality (VR) platforms with our team, trying to figure out how they would work for formal or informal collaboration and remote meetings. As a conclusion article to the series, we write about the realizations and insights that came along the way, and list some pros and cons of virtual collaboration software in general.
Creation of the ‘Virtual Helsinki XR Center’ has begun and our team has grown by two new members – meet the XR developer interns Mikko & Veli-Matti. Our XR-team warmly welcomes them to our team!
Next up on our mission of trying out different kinds of virtual reality collaboration tools was Mozilla Hubs, an immersive social experience, an online 3D platform, that runs in your browser. It is free and works literally on every platform: with virtual reality headsets, on desktop, tablet and even mobile phones. On top of this, Hubs is open source and very customizable. You can upload your own avatar, or even build your own spaces with their online 3D editor!
But we, the Helsinki XR Center team, wanted to find out is it suitable for work purposes as well?
Next up on Helsinki XR Center’s test list of social VR and collaboration tools was VRChat, quite possibly the largest and definitely the wildest social VR platform available!
Our team certainly had a lot of fun with it: crazy avatars, games, karaoke … but can it be used for work as well?
Our XR Curator Santeri Suominen decided to “eat their own dog food”, and took a few steps deeper into the world of virtual reality gatherings.
Santeri’s intriguing article is not just about the concrete aspects of a virtual event, but the deeper aspects of virtual reality. How do social roles, identity and action change in virtual reality? Does conventional event structures apply? Do we need them or not?
We visited a big virtual conference for the first time, and decided to write some thoughts about! Due to the unfortunate event of Coronavirus pandemia, the Laval Virtual 2020 conference was moved to a virtual environment. How was the all in all experience? Did it feel the same as being in a real-life conference? Read now about our thoughts and experiences!
Next on our “working remotely on different virtual reality platforms” tour was Rec Room, a free recreational virtual space, where people can socialize and do various activities, such as play paintball or meet in a park. We wanted to find out whether it is also suitable for working purposes, and wrote an article about our experiences with it.
The third expedition in our “testing out virtual reality collaboration tools” series took us to Bigscreen VR. Can it be used for meeting purposes, or other work related events?