Dozens of demos from the field of XR & emerging tech, 1-on-1 meetings, new connections, innovations, laughter, drinks, music … Match XR 2022 was all this and so much more! Read more about Helsinki XR Center’s highlight event of the year in this article, and stay tuned for next year’s Match XR!
HXRC
HXRC Team: Building virtual spaces for public speaking
Emmi Isokirmo worked as a HXRC trainee in summer 2022, creating 3D assets for the PedaXR project Public Speaker VR.
HXRC report: Overview of the Finnish XR industry
Read the latest HXRC report! Under VTS and AXE4 projects we conducted an interview study and created an overview of the Finnish XR industry.
HXRC Team: Applying XR Design to fun and education
Laura Lehtinen worked as a trainee on Future Touchless Shop projects, including design on a snowy AR game and a Cable Factory VR prototype.
HXRC Team: From AR measuring to 3D rings – Using ICT education in XR
Juho Puurunen was one of our trainees during spring 2022, working as a software developer on Future Touchless Shop projects.
HXRC Team: 3D artist’s journey with commercial AR
Melina Tammisto worked as a HXRC trainee in the spring of 2022, creating 3D assets for Future Touchless Shop client projects.
HXRC to boost the use of AI through the Finnish AI Region FAIR innovation hub
Helsinki XR Center is proud to be a part of the Finnish AI Region (FAIR), now funded by the European Union.
HXRC Newsletter: May 2022
See what’s going on in our ecosystem: our upcoming events, trainees’ demos, and XR4Europe membership.
HXRC Newsletter: February 2022
Let’s catch up in 2022! HXRC is expanding our Developer Hub, hosting an Industry Roundtable and an XR job fair – and much more.
HXRC Team: From zero to a VR demo in three months
How much can two guys with no 3D or VR experience achieve during 3 months of vocational training? An entire physics-based demo!
Recruiting: Networking specialist
The HXRC team is looking for a networking specialist! The specialist will be in charge of networking with companies, organizations, and schools.
The metaverse, gaming, and the future entertainment economy
An essay speculating what changes the recent big acquisitions in digital entertainment might implicate for the future of the metaverse.